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Post by MrTPenguin on Jul 27, 2003 11:21:41 GMT
The 2003 tournament started in early February and finished in mid-July - this was far too long! I've discussed the issue of timekeeping with Crespo, and my suggestion was this:
Each group contains four player: A, B, C & D. The group stage should be, in effect, divided into three stages. The first of which will feature A v B & C v D; the second A v C & B v D; and the third A v D & B v C. The exact length of each of these periods is must be decided.
I believe this will slash the time needed for the group stage considerably.
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Post by Xaositect on Jul 28, 2003 11:39:23 GMT
Uhh that may be a good idea but what exactly do we gain out of wrapping up the tournament quickly? 2003's is over and 2004 is too far away, unless your planning 2 per year I dont see the problem in it lasting 6months.
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Post by Voodoo on Jul 28, 2003 13:26:09 GMT
i always thought it would be better to have bigger, yet fewer groups = more games, but easier to arrange all matches, as in general, you will have everyones contact information earlier on.
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Crespo
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Post by Crespo on Jul 28, 2003 20:22:11 GMT
Hey Voodoo man don't forget that there will be double amount of group stage games now. Instead of playin' everyone once you play every1 twice, to solve the scheme problems with the home/away system. But keep on with the topic I still haven t decided what to do about Timekeeping...m
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UrbanSpaceman
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Post by UrbanSpaceman on Jul 28, 2003 20:35:28 GMT
Hey Voodoo man don't forget that there will be double amount of group stage games now. Instead of playin' everyone once you play every1 twice, to solve the scheme problems with the home/away system. But keep on with the topic I still haven t decided what to do about Timekeeping...m Home/Away system? haven't heard anything about that yet. I'm assuming it means that each player hosts one game, and they choose the scheme for the game they host. Sounds like a cool idea, although I think that the final, and possibly the semi-final as well, should still be held in a single sitting, using one scheme which both players agree on (I2, Pro or elite for example). Nice idea chief
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Jigsaw
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Post by Jigsaw on Jul 28, 2003 20:38:48 GMT
Instead of playin' everyone once you play every1 twice, to solve the scheme problems with the home/away system. dont know if i understand good but what if, for example i win 2-0 against someone at elite then i lose 2-0 at pro?
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Jigsaw
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Post by Jigsaw on Jul 28, 2003 20:40:43 GMT
;D same time reply (almost) btw, do you use msn Spaceman?
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Crespo
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Post by Crespo on Jul 28, 2003 22:26:28 GMT
Jigsaw in that case you would get 3 points for your win and 0 points for your loss. But Elite isn't allowed...
Spaceman, I would advice ppl to agree on a scheme to use in both games, but if they don't agree (which hapenned some times during this past edition of CWT) then it's 1 game on one scheme, and the other with some other scheme. Solves the problem. As for the playoff games, I will decide what are the schemes used in case of a disagreement by the players even before the tournament starts for every playoff game slot. i got all figured out in terms of schemes and the double playing everyone system adds more games and more fight to CWT, the only thing which I odn t have decided about is the time thing...
P.S.: I think I will remove RETRO from the schemes list. Nobody uses that scheme...
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UrbanSpaceman
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Post by UrbanSpaceman on Jul 28, 2003 22:38:19 GMT
Hey, I LOVE retro scheme! As a veteran player of Worms 1, it takes me back to the good old days of "hot-seat" gaming with a few friends sat around the same PC, blasting the crap out of each other. Having said that, I never play it in tournament games..... I guess it would be kind of stupid to host a WWP tournament and just play Worms 1 all the time
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Jigsaw
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Post by Jigsaw on Jul 29, 2003 6:15:24 GMT
that sucks, bz is allowed and elite isnt if theres gonna be thing like both players chose scheme i want to have chance to pick scheme i like most plus theres more ppl who likes elite (especially now), make elite allowed please, thank you edit: imo all schemes that contains banana bombs should be banned
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Simon
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Post by Simon on Jul 29, 2003 10:56:57 GMT
[glow=green,5,0]I'm amazed that the scheme differences didn’t really cause a problem this year but it is only a matter of time until it does. Sooner or later we will see two people who just cant agree on what scheme to play. In my opinion (and I know this will not be popular) there should only be ONE scheme and everyone should play it. What should that scheme be? Box standard Intermediate. The absolute defaults should be played by all without any changes (although a touch of bloody can't do any harm). If you want to play other schemes then they should be separate tournaments.
Si [/glow]
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Jigsaw
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Post by Jigsaw on Jul 29, 2003 15:54:58 GMT
i also think that one scheme for all would be best idea, but if there is possibility of picking various schemes i want to have chance to pick my fav scheme aswell, as i said - elite
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Crespo
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Post by Crespo on Jul 29, 2003 16:42:02 GMT
Hummm, thinking, thinking... This is getting way off topic mates. Don t forget there s topic "Ideas for suitable schemes in the 2003 forum"... Fuckin' schemes... BTW: Spaceman, download and install MSN Messenger (or Windows Messenger). P.S.: Simon, believe me: the schemes already started giving me trouble this year... The worst case was HHC/Konrad playoff game...
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Post by Voodoo on Jul 30, 2003 19:47:55 GMT
arse biscuits...
(i) intermediate with 8 worms and worm placement is probably the most well-respected by all wormers, why not just use this?
im still a pro fan... but not many will play me at it.
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Crespo
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Post by Crespo on Oct 3, 2003 10:57:09 GMT
Fellow CWTers, I now have my mind clear for making a proposition about the timekeeping issue. When CWT 2003 ended we all realized that something should be done to improve the making of the games and the time they require to be made. The major things that make this dificult are life situations who make the wormers unreachable or even the wormers's personality and competency. In CWT 2004 that WILL BE improved!! Here's how I picture the scene: after the opening of the games (read about it in the end paragraphs) I must be reported with AT LEAST 1 game each 2 weeks by everyone (I will take note if your game even if you lost - and didn't report - in a detailed file). If you overcome the 2 weeks barrier without playing a game then I will subtract 7 from your ranking points. This process will be repeated every time the 2 weeks time barrier is passed. Presuming some doubts in your minds here's some detailed explanations: After you make a game the day-count does NOT start from 0. You have some days "off" until the next 2-week-period begins to count. If you make 2 games on "Bi-week" (the 2 weeks space) 1 then you have a safety time margin, in this case being the rest of "Bi-week" 1 plus "Bi-week" 2. Your time starts counting again in the beginning of "Bi-Week" 3. I have decided not to punish the wormers on their CWT 2004 score but in their CWT ranking points. This way fairness is kept and, bearing in mind that the rank is something that is kept forever, the wormer wouldn't surely want to see his rank spot lowering down down down... AH! The 7 points penalty is not yet decided. What do you guys think? Shall I change the penalty value to more or less? (definitely not less) Don't take me for a cold-blooded hunter of the irresponsible (but I surely would like the title though , i know that sometimes life can become quite a mess, leaving no space for Worms. If you see you cannot play in a certain amount of time, then you must contact me, claiming an handicap and telling me the time you will have no chance to worm in. I will then judge if that amount of time is suitable in the tournament schedule. If it's suitable I'll stop your day-count and warn your current oponnents. If it's not suitable either I'll replace you with someone else or make the handicap time smaller, using the 7 point penalty after the 2 weeks after the shortened handicap time expire. I've spoken to MrTPronghorn about this one of these days. He suggested 1 week for 1 game, but think that would be too much pressure. God knows not even the founder of CWT can manage to get time to play a good worms session every weekend (note: last game I made was a 3-party-game with Voodoo and Bytor, very very good game my friends). And not everyone has daily access to the Internet and therefore should take a few days to make the needed contacts. But I'm sure most of people will be taken by the CWT frenzy when I'll say: "Let The Games Begin!!" CWT 2004 will start in on one of the following dates: 22.02.2004 29.02.2004 07.03.2004 The reason why I'll start it in one of these dates and not in early January, as most of you dedicated CWTers are wanting is the following: The moment I start the tournament I get possessed by it. If I wonder these or those wormers made this or that game I get curious wondering the score and I end up spending too much online, which makes me to loose concentration over most of things going on. This tournament is my pride and joy and it gives an enormous sense of well-being what I have made from a mere thought like "How good do I play against the best? If it was possible for me to gather..." (you guys know the rest of the story). And the days surrounding January and early February are the ones matching the exam season at the University, so I will not afford any distraction from those exams in those days. Furthermore, all the other portuguese wormers in CWT (Pipinasso, Manolo and Tixas) are also University students and lie in the same position than I about the exam season. I will post this as well in the CWT Forum/Message Board, so any suggestion or constructive criticism can be done there. Best regards to you all, Crespo P.S.: the same P.S. of all times » DustedTrooper, Feiticeiro, GForce, UCantseeMe and Nut GET MESSENGER (Windows or MSN) installed!!
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