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Post by Frosty on Aug 15, 2005 16:51:10 GMT
The rules have specified a few tricks or bug exploits as "dirty play". However this one isn't mentioned... Do you consider parachuting down off the side of the map and then back again as cheating or dirty play?
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fury
Member
Ninja Furries
Posts: 347
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Post by fury on Aug 16, 2005 1:15:48 GMT
It's a fair trick that (I think) everyone knows... And it's not that useful unless you are in a double cave. It should be accepted imho.
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Post by khamski on Aug 16, 2005 7:33:27 GMT
Wow... great trick i didn't know it In fact i didn't know 65-70% of tricks until i started play in wormnet (2 months ago) But this is a theme for another thread... Called... "How did u reach PRO level in worms?"
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Jigsaw
Member
Inevitability
Posts: 643
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Post by Jigsaw on Aug 16, 2005 21:22:21 GMT
you can also do it with bungee, riskier than chute but you dont need particular kind of wind both tricks are actually pretty useful in t17 scheme someone write down all those tricks for new wormers? both legal ones and illegal ones (like multiple super sheep )
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Post by Frosty on Aug 17, 2005 0:41:39 GMT
Jig are you volunteering? Not heard of that one. Talk about sheep cloning!
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Post by khamski on Aug 17, 2005 7:00:42 GMT
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Post by Leoric on Aug 17, 2005 8:39:21 GMT
How about the jetpackbungee trick releasing bungee from the jet pack in midair, or, the funny trick bouncing your worm from a rope to the surface of water and launch another shot of that rope so that the worm bounces one time thus avoiding the drowning? That looks really cool by the way, though its a completely useless trick. Right, MasterTool?
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Post by Frosty on Aug 17, 2005 10:20:44 GMT
Cool list thanks khamski. I'd like to add one thing though. The mortar trick does work, but it's a bit tricky. The suicide bit depends on the terrain of course. With a bit of practise you can learn to do it everytime and even without the grave damage are pretty much guaranteed to deal about 63 damage in WWP (70 in W:A) . I've just posted a recording in BTP for those who are interested. [a href="http://www.blamethepixel.com/files.php?type[]=16"]http://www.blamethepixel.com/files.php?type[]=16[/a]
edit: you need to copy and paste the shortcut or click the "recordings" link on the left menu for it work properly...
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Post by Frosty on Aug 17, 2005 10:40:44 GMT
There is also the vertical baseball bat trick, which wasn't on Penguin's list...
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Post by MasterTool on Aug 17, 2005 15:11:57 GMT
Sometimes frogging can lead ur little soldier to an unexpected situations... like U have survived the waves and found Urself in a small island just next to a ticking mine
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Jigsaw
Member
Inevitability
Posts: 643
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Post by Jigsaw on Aug 18, 2005 2:27:50 GMT
sheep cloning as you called it was pretty popular at one point, they even made a scheme and maps for this which was dumb as hell
and I really dont remember how to do it but it was something like: host a warmer with drill and unlimited super sheep, hang on rope, pick a drill and press enter (to activate it) then stop drilling and quickly pick chute, when worm is on chute pick ss and HOLD enter that should keep releasing sheep untill you land, if you do it low enough not to get fd you can control the flying sheep
word about bungee from jetpack: that way you can also release rope and chute (afair)
edit: just checked on wa and the sheep trick doesnt seem to work anyhow (but I dont remember if it ever did, and its patched) hopefully it'll work on wwp and if not... maybe someone else remembers
edit2: I remember, you have to use that option where using a weapon doesnt end the turn
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