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Post by libre on Feb 24, 2006 19:20:56 GMT
(not usefull information)
Did U know: if u try to make a little tower of arrows on the TOPLINE Cave, the arrows disapears. I was triying to build a place to make me invulnerable to shot from down.
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Post by libre on Feb 24, 2006 19:26:55 GMT
another usefull trick, but not a bug , only good move. when u have a worm with less than 15 hp, u can shot very near to a rock to make urself damage to kill u, and your worm flies to the oposite side and can pile or move the worms what u want to water, mine, or barrel. then the worms die and explodes the barrel o make damage to the pile if i can put name to this , hmmmm, i choose "last evil arrow" sorry x my english. i hope u understood.
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Post by khamski on Feb 24, 2006 20:00:32 GMT
Thing is... We can use JETPACK (TOP OF INDESTRUCTIBLE BARRIER TRICK) also to go to upper level of cavern So it seems like Elvator trick consists of 2. Going down with chute or bungee and going up with Jetpack. So maybe we can call'em... GoUp and GoDown tricks? Another remark... We can simplify a trickname "Double Flame Backfire" (used copy paste... thats how uncomfortable it is ) to just "BackFire"?
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Jigsaw
Member
Inevitability
Posts: 643
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Post by Jigsaw on Feb 24, 2006 22:06:46 GMT
Libre - I'm not sure what is your girder/jet pack trick about, is your video big? maybe you can mail it to me? As for the suicide thingy - I've done something like that in elite once, but with a shotgun. I'm not going to add it to the list because I'd have to describe too many variants... It's just something what smart people can figure out instantly when there is an opportunity for such a move
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Post by libre on Feb 25, 2006 16:05:51 GMT
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Johnmir
Member
Karate Kid
Love normal!:D
Posts: 273
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Post by Johnmir on Feb 25, 2006 19:30:16 GMT
May be i didn't see, but where is two another things: Kamikaze down ( to throw a well hiden enemy worm to the water ), high kami damage ( hitting a worm twice - 30 + damage of exploded worm ).
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Jigsaw
Member
Inevitability
Posts: 643
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Post by Jigsaw on Feb 25, 2006 20:34:33 GMT
Yea, will add them when I get to it. kami kill was mentioned by someone i think, but i forgot to add it. Similar thing can be done with Drill so I'll put in this one too.
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Post by DustedTrooper on Feb 26, 2006 0:06:50 GMT
What about when worm placement is on and you hold down enter and place your worm slightly under the land and your worm jumps to the left. You can activate mines then jumped to safety or get multiple crates if crate mode is on. It works well when mines are near barrels. You can sometimes get kills before the game even starts. Is this a glitch or what? And if it is should we allow it?
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Post by khamski on Apr 2, 2006 19:56:48 GMT
Walking tele trick:Choose chute make a backflip (backspace backspace) push F8 while in air And click where u want to port After this u can walk wherever u want and when u get bored push space to port where u pointed Jump on Placement: When u place worms point a bit under the land and pusg ENTER and arrows if u want to change direction Worm will jump Mine on head: Make backflip and drop a mine Wile it bouncing go under it It will land on yer head Flying drowned worms: Needs some option changing Chose closed map And make water level = 3 pixels While on rope hit the water on the big angle (do not push space) You bounce of the water Die But yer dead worm will land on earth Dragonball Through 1 Pixel walls: You can use dragonball through a 1 pixel wall Heavy Nades: throw a nade straight up make a jump up and if nade will hit u while in air u will stick into the land Dragonball air hit: Dragonball while jumping goes a far distance Drill Kill: U can drill worm to water Chute with weapons on your head: While flying on chute Chose dynamite or smth else Push enter And then push arrows to go under it U will fly with dyna on yer head Shoot worms up with Uzi: U can lift a worm up using uzi shots Flying with mortars: Get on barrel Choose mortar Aim it 45 degrees into the barrel Shoot U will fly very high in the sky Surrender 1 worm: Choose surrender And use it EXACTLY when timer shows zero Only one worm will surrender (very hard to do) Chute onto Indy Roof: Use blowtorch to make a tunnel under the roof 20 pixels approx. Or put a girder or whatever Backflip Chute You are on the roof Hiding as a Invis worm: Use chute and fly somewhere While flying choose port And point on some other place on the map Opponent will be fooled coz game will show him the place where you point your teleport cursor And in conclusion... the one i didnt get at all... Landing from any height from rope:If chute is on when u land on worm it will open right away and u wont get hurt ok lets test it now
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Jigsaw
Member
Inevitability
Posts: 643
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Post by Jigsaw on Apr 2, 2006 20:56:22 GMT
yea, I'm still going to do an update here, but either have no time or forget :X test it, especially that Chute onto Indy Roof thing, I'm sure it works on WA but wouldnt be so sure about wwp... where does this list come from anyway?
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Post by DustedTrooper on Apr 4, 2006 15:51:43 GMT
ever been in one of those really annoyingly long games and been out of rope jet pack chutes bungees and teliports. you can still get down below yourself without hurting yourself by jumping off a cliff and using the drill in the air. doing a fly with the drill off a rope is also funny
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Post by DustedTrooper on Apr 4, 2006 16:00:33 GMT
I don't think this one belongs on the list but the other day I was playing and I had an opponent worm above me and one in one of those positions where I could flip them up in the air. I turned on low grav and aimed my homing missile on the worm above me the did a back flip and hit myself and both opponent worms. Oh the obnoxiously complex moves we come up with when playing noobs when we know we cant lose.
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Post by MrTPenguin on Apr 4, 2006 22:24:34 GMT
Haha yes. There've been times when I've make terrible mistakes against noob and then immediately laughed at the fact that it won't affect the result one iota
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Post by DustedTrooper on May 6, 2006 0:12:11 GMT
how come every once and a while when you get x2 damage the explosion that a worm makes when it dies is double and other times its not. What exact scenario makes this explosion big? anyone know?
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SirGorash
Member
yes i know, not your day...
Posts: 204
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Post by SirGorash on May 6, 2006 2:50:03 GMT
I thought that big worm explosions are while your turn is running and small explosions once your turn is over, example: u kill a worm with 1st shotgun shot --> big explosion. You kill yourself --> small explosion... maybe?
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