|
Post by DreamTrance on Feb 25, 2006 14:08:56 GMT
How can players act in the situation when they play a scheme which consists of separate rounds which have no effect on the next round (I mean weapons are not renewed but continuously lost like in Pro or Tournament scheme) and the game disconnects. It CANNOT be restarted a.s.a.p. like in rules obviously, because if you play Pro or Tournament you lost weapons used in round 1 and so on till the end of the match. What then, plz respond and create a rule for this as well
|
|
|
Post by MrTPenguin on Feb 25, 2006 15:21:49 GMT
This is one the hardest problems to solve in a tournament like this. Unfortunately, we haven't got a fixed rule, so we're having to rely on common sense and sportsmanship from the players. If you've got an idea for a rule (or rules) then please feel free to share it with us
|
|
fury
Member
Ninja Furries
Posts: 347
|
Post by fury on Feb 25, 2006 15:23:53 GMT
I guess there should be an impartial juge that should note down what was used and when a disconnection happens, he should tell each player which weapons he should not use (it's not a good idea to make them use the forbidden weapon since some will make (big?) holes and all that).
|
|
|
Post by khamski on Feb 25, 2006 23:30:28 GMT
just play intermediate
|
|
|
Post by DreamTrance on Feb 26, 2006 19:05:45 GMT
naaah sticking to just 1 scheme like Intermediate is strange attitude to me, but fury's proposition can be hard to introduce cos disconnections may occure while the round is being played and not after round
|
|
|
Post by Raven on Feb 27, 2006 11:55:42 GMT
I will accurately follow this post.. because I have so many trouble with my new conection that it is obvious it will happen. For the moment, about 10% of my game reached their "natural" end..
|
|
|
Post by khamski on Feb 27, 2006 15:59:38 GMT
...and you are in my group
|
|
|
Post by Raven on Feb 27, 2006 16:52:02 GMT
All my apologise to all of group A... I did every little things I knew to solve this but it seems to come from my provider All links work properly, except messenger and WormNet
|
|
|
Post by khamski on Feb 27, 2006 17:17:07 GMT
Its because you have lost packets Its not important when you browsing net or downloading files But is crucial when you need stable permanent connection Seems like some hardware works bad between you and your provider Call'em and say to check all routers, hubs and wires they have between you and them I had exactle same problem and after 2 months of tries they solved it I must say they had to reduce the bandwidth to make everything work ok
|
|
|
Post by DustedTrooper on Feb 28, 2006 0:37:48 GMT
when I play a cwt game I write down everything that my opponent uses (and sometime his worm order). We could say that when these kind of schemes are played both people write down what is used, and if the disconnect they compare lists.
|
|
|
Post by Raven on Feb 28, 2006 21:17:42 GMT
Thx Khamski, I'm on it
|
|