Post by khamski on Oct 8, 2009 16:16:48 GMT
Rules for CWT season 2009
First of This tournament is hosted by a MODs Squad.
We are not claiming we know everything.
This job is non-profit and we try our best.
So don't complain, just play your games.
And remember first rule:
MODs decision is a rule. The following Rules are just away to formalize it.
Rules list can’t be complete, because there is an enormous amount of situations that we can’t predict.
Don’t start negative discussions about MODs decisions that appear unfair to you.
It won’t help. You will be booted from the tourney and banned from forums right away.
Therefore our ADVICE:
Play nice, cooperate and be positive.
This tournament is a product of many people efforts who are working non-profit.
So please show some respect and don't make them turn into policemen.
STAGES
GROUP STAGE
32 wormers are set in 8 groups of 4 wormers each. After playing with every enemy wormer on the group twice the best 2 go through to the playoff stage.
PLAYOFF STAGE
1/8, 1/4, Semi-finals, 3rd place game, Final.
EQUAL AMOUNT OF POINTS AFTER A GROUP STAGE
If 2 wormers end in the same place tied rules say that if the player who won most rounds in the aggregate scoring of both games has the advantage. Otherwise there will be a tie-breaker game with the same settings used in playoff stage of CWT (NNNL scheme (or TNL if both agree), 8 worms on each side, best-of-5). It also might happen (although not likely to) that 3 wormers get tied after the last round of group stage. Players will play mini tourney with 1 game vs. each other.
GAME SETTINGS
Best-of-?
In Group Stage games are played at the best of 3 rounds (2-1 max. score) and in playoff stage games are played at the best of 5 rounds (3-2 max. result). Final will be played best of 7 (4:3 max score).
SCHEME:
Official scheme of CWT 2009 will be NNNL (Intermediate - luckless).
However:
- In Group stage Home player can choose between NNNL and TNL
- In Knockouts scheme will NNNL or TNL (if both agree)
NUMBER OF WORMS:
8 in each team
HOME AND AWAY:
While playing Group Stage the home/away system will be used. Since the players get to play each other twice in game 1 player A selects the maps and in game 2 the same applies to player B.
Group games are played bo3 (max score 2:1).
JUDGE S
JUDGE will monitor everything concerning the game.
YELLOW AND RED CARDS
Just like in football. You insult, cheat, start dramas you are punished.
MOD Squad will decide how hard.
2 yellows make red and a tourney ban.
Red itself is an immediate ban.
In some cases Red may mean 2 seasons or a life ban.
FIXED SCHEDULE
Arranging a game
All dates and times of games in CWT 2009 will be fixed. If player A is late to a game Player B gets a win accordingly to a stage of the tournament (Group stage - 2:0, Knockouts – 3:0, Final 5:0).
Use www.greenwichmeantime.com to get a correct time.
However games can be played BEFORE the fixed date. So they will have NO JUDGE.
So if players somehow managed to play their game before the deadline - it’s ok.
But they must know that there will be no Judge and they shouldn’t complain on some possible issues (late comings, insulting behavior, disconnections or else).
SCORES
Score in the group stage will be the following: if the score is 2-0 the winner gets 3 points and loser gets 0 points. If the score is 2-1 then the loser gets 1 bonus point.
QUITTINGS
If player didn't appear to a game he gets a technical lose accordingly to a stage of the tournament (0:2 in a group game, 0:3 in knockout game).
MODs will decide what to do with a quitter.
Leave him for a next game or replace him by a waiting list guy.
REPORTS
Judges will do this work. They will update the site with results and replays.
If game didn’t have a Judge players must report in Games thread.
NO DIRTY PLAY! NO INSULTS! NO BAD BEHAVIOUR!
Insulting your opponent in any way may cause a technical defeat and a red card.
NO CHEATS!
A list of forbidden bugs you aren’t allowed to use:
• Bungee from Jet Pack (unless both players clearly agreed on allowing this).
• Bow/bat/rope angle modifications.
• Walking on top of the indestructible barrier of a cave.
• Skip walking using the mouse.
• Floating weapon glitch
• Jumping from Pneumatic Drill
• Jumping after teleporting (turning around after teleporting is allowed because it doesn't change the worm position).
First of This tournament is hosted by a MODs Squad.
We are not claiming we know everything.
This job is non-profit and we try our best.
So don't complain, just play your games.
And remember first rule:
MODs decision is a rule. The following Rules are just away to formalize it.
Rules list can’t be complete, because there is an enormous amount of situations that we can’t predict.
Don’t start negative discussions about MODs decisions that appear unfair to you.
It won’t help. You will be booted from the tourney and banned from forums right away.
Therefore our ADVICE:
Play nice, cooperate and be positive.
This tournament is a product of many people efforts who are working non-profit.
So please show some respect and don't make them turn into policemen.
STAGES
GROUP STAGE
32 wormers are set in 8 groups of 4 wormers each. After playing with every enemy wormer on the group twice the best 2 go through to the playoff stage.
PLAYOFF STAGE
1/8, 1/4, Semi-finals, 3rd place game, Final.
EQUAL AMOUNT OF POINTS AFTER A GROUP STAGE
If 2 wormers end in the same place tied rules say that if the player who won most rounds in the aggregate scoring of both games has the advantage. Otherwise there will be a tie-breaker game with the same settings used in playoff stage of CWT (NNNL scheme (or TNL if both agree), 8 worms on each side, best-of-5). It also might happen (although not likely to) that 3 wormers get tied after the last round of group stage. Players will play mini tourney with 1 game vs. each other.
GAME SETTINGS
Best-of-?
In Group Stage games are played at the best of 3 rounds (2-1 max. score) and in playoff stage games are played at the best of 5 rounds (3-2 max. result). Final will be played best of 7 (4:3 max score).
SCHEME:
Official scheme of CWT 2009 will be NNNL (Intermediate - luckless).
However:
- In Group stage Home player can choose between NNNL and TNL
- In Knockouts scheme will NNNL or TNL (if both agree)
NUMBER OF WORMS:
8 in each team
HOME AND AWAY:
While playing Group Stage the home/away system will be used. Since the players get to play each other twice in game 1 player A selects the maps and in game 2 the same applies to player B.
Group games are played bo3 (max score 2:1).
JUDGE S
JUDGE will monitor everything concerning the game.
YELLOW AND RED CARDS
Just like in football. You insult, cheat, start dramas you are punished.
MOD Squad will decide how hard.
2 yellows make red and a tourney ban.
Red itself is an immediate ban.
In some cases Red may mean 2 seasons or a life ban.
FIXED SCHEDULE
Arranging a game
All dates and times of games in CWT 2009 will be fixed. If player A is late to a game Player B gets a win accordingly to a stage of the tournament (Group stage - 2:0, Knockouts – 3:0, Final 5:0).
Use www.greenwichmeantime.com to get a correct time.
However games can be played BEFORE the fixed date. So they will have NO JUDGE.
So if players somehow managed to play their game before the deadline - it’s ok.
But they must know that there will be no Judge and they shouldn’t complain on some possible issues (late comings, insulting behavior, disconnections or else).
SCORES
Score in the group stage will be the following: if the score is 2-0 the winner gets 3 points and loser gets 0 points. If the score is 2-1 then the loser gets 1 bonus point.
QUITTINGS
If player didn't appear to a game he gets a technical lose accordingly to a stage of the tournament (0:2 in a group game, 0:3 in knockout game).
MODs will decide what to do with a quitter.
Leave him for a next game or replace him by a waiting list guy.
REPORTS
Judges will do this work. They will update the site with results and replays.
If game didn’t have a Judge players must report in Games thread.
NO DIRTY PLAY! NO INSULTS! NO BAD BEHAVIOUR!
Insulting your opponent in any way may cause a technical defeat and a red card.
NO CHEATS!
A list of forbidden bugs you aren’t allowed to use:
• Bungee from Jet Pack (unless both players clearly agreed on allowing this).
• Bow/bat/rope angle modifications.
• Walking on top of the indestructible barrier of a cave.
• Skip walking using the mouse.
• Floating weapon glitch
• Jumping from Pneumatic Drill
• Jumping after teleporting (turning around after teleporting is allowed because it doesn't change the worm position).